WindowsmacOS

Where Are GameMaker Projects Stored?

GameMaker stores new projects in the Documents folder by default. IDE settings live in a separate roaming or config folder.

Last updated

By default GameMaker suggests the Documents folder for new projects. Each project is a folder with a .yyp project file plus subfolders for objects, rooms and scripts.

Separate IDE settings, account data and cache live outside the project folder. Knowing both locations helps with backup, migration and cleanup.

Where GameMaker stores this, by platform

Windows
C:\Users\<username>\Documents\GameMakerProjects\

<username> is your Windows account name. Change the default in Preferences under General Settings if you use another drive.

Windows
C:\Users\<username>\AppData\Roaming\GameMakerStudio2\

<username> is your Windows account name. Holds settings and account cache. Do not edit while the IDE is open.

macOS
/Users/<username>/Documents/GameMakerProjects/

<username> is your macOS account name. Finder may localize Documents in some languages but the path is the same.

macOS
/Users/<username>/.config/GameMakerStudio2/

<username> is your macOS account name. Some installs also use Library Application Support, so check both if the folder is missing.

Frequently asked questions

How do I change the default project folder?

Open Preferences, go to General Settings and set the default project path. Existing projects stay where they are and must be moved manually.

Can I move a project by copying the folder?

Yes. Close GameMaker, copy the whole project folder, then open the .yyp file from the new location. Recent project entries may still point to the old path.

Notice an outdated path? Let us know.