Where Are A Short Hike Save Files Located?
Where A Short Hike keeps its single mountain save file on Windows, Mac and Linux, and how to move it across systems.
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A Short Hike keeps the whole adventure in one file with a memorable extension. The mountain file sits in the standard Unity location for each OS, which means three different parents for the same filename.
That single file design makes cross platform moves trivial. Copy one file and the whole island travels. Settings stay out of the file in the registry, so options never hitch a ride with progress. Feather upgrades and sticker finds all pack into that one mountain file with no sidecars. Copy it whole.
Where A Short Hike stores this, by platform
%USERPROFILE%\AppData\LocalLow\adamgryu\A Short Hike\GameSaveNew.mountain
Single mountain save file in the Unity LocalLow tree. Note the lowercase developer folder name. Copy the file itself to back up the whole run.
~/Library/Application Support/com.adamgryu.AShortHike/GameSaveNew.mountain
Same mountain file under the bundle style Application Support path. Reach it through Go to Folder in Finder since Library stays hidden.
~/.config/unity3d/adamgryu/A Short Hike/GameSaveNew.mountain
Same mountain file under the XDG config tree. Respects a custom XDG home when set. Copy it between OS folders for cross platform moves.
Frequently asked questions
Can I transfer an A Short Hike save between PC and Mac?
Copy GameSaveNew.mountain into the matching folder for the target OS. The format is shared, only the parent path changes per platform. Keep a backup of the original until the moved save loads on the new machine.
Where are the A Short Hike graphics settings?
They live in the system registry on Windows rather than beside the save file. The mountain file holds world progress only. Resetting options means clearing the registry key while leaving the save file alone.
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