Where Are Fran Bow Save Files Located?
Where Fran Bow keeps saves in the Legacy and remake builds on PC, and why old saves refuse to load on Steam.
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Fran Bow exists in two incompatible builds on the same store page. The 2015 GameMaker release keeps one ini file in the classic per OS location. The 2023 Unity remake keeps slot files in a company folder with registry settings beside them.
That split explains most lost save reports: the files are present but the wrong build is looking. Linux remake saves follow the unity3d config tree. There is no verified Mac remake path in public docs, so check the Legacy Mac path first on Apple machines. Match the Steam launch option to the backup build before restoring anything by hand.
Where Fran Bow stores this, by platform
%APPDATA%\Fran_Bow\savedata.ini
Single ini save for the GameMaker Legacy build. The Unity remake instead uses LocalLow Killmonday Games AB with slot files. Match the build before restoring.
~/Library/Application Support/com.yoyogames.macyoyorunner/savedata.ini
Legacy Mac save under the runner bundle path. The Unity remake has no verified Mac path published. Use the Steam launch option to pick Legacy.
~/.config/Fran_Bow/savedata.ini
Legacy Linux ini under the user config home. The Unity remake instead uses the unity3d config tree with slot files. Keep build and backup matched.
Frequently asked questions
Why do my old Fran Bow saves not load after the update?
They use different engines and different formats: the Legacy build writes a single ini file while the remake writes slot files in a company folder. Pick the matching launch option in Steam before hunting for files. Backups must match the build they came from.
How do I keep playing the original Fran Bow version?
Open the Game Maker Legacy option in the Steam launch menu to keep playing the original with its ini save. The remake installs beside it rather than converting anything. Choose per playthrough since progress never crosses over.
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