Where Are Frank Stone Save Files Located?
Frank Stone keeps Unreal saves in AppData\Local\TheCastingofFrankStone\Saved\SaveGames with graphics config in Saved\Config\Windows (handy for the FSR crash fix).
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Frank Stone follows Unreal Engine conventions with saves under AppData Local in a TheCastingofFrankStone tree. The SaveGames folder holds progress while the Config tree holds graphics settings per Windows user. Both live outside the Steam install.
The config side earns its keep through one famous fix. Enabling FSR3 crashes the next startup, and editing a single ini line back to TSR rescues it without reinstalling. Knowing both folders turns support threads into quick errands.
Where The Casting of Frank Stone stores this, by platform
%LOCALAPPDATA%\TheCastingofFrankStone\Saved\SaveGames
Progress saves plus Config Windows graphics ini files together. Copy SaveGames folder with game closed. Edit GameUserSettings.ini for the FSR fix.
Frequently asked questions
How do I back up Frank Stone saves?
Copy the SaveGames folder with the game closed, and avoid overwriting newer files with older ones since that breaks Cutting Room Floor branches. Back up before chapters with big choices to experiment safely.
How do I fix the FSR crash on startup?
Open GameUserSettings.ini in Saved Config Windows with notepad, change AntiAliasingMethod from FSR3 to TSR, and save. Crashes on next startup after enabling FSR trace to this exact setting.
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