Where Are Guilty Gear Strive Saves Located?
Guilty Gear Strive uses Unreal Engine 4 paths with per user ID save folders, synced through Steam Cloud.
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Guilty Gear Strive follows Unreal Engine 4 layout with a twist: saves sit in Local GGST Saved SaveGames inside a per user ID subfolder. Configs sit beside them under Saved Config WindowsNoEditor. Online ranks and DLC entitlements live server side, so local files only carry offline progress and settings.
Steam Cloud and Xbox Cloud mirror the local tree. Linux Proton reflects it under compatdata 1384160. Back up the whole Saved folder before balance patches, since major updates occasionally migrate the profile format and strand downgrades.
Where Guilty Gear Strive stores this, by platform
%LOCALAPPDATA%\GGST\Saved\SaveGames\[user-id]
Configs in Saved\Config\WindowsNoEditor beside it. Copy the parent Saved folder whole so the ID folder and configs travel together.
~/.local/share/Steam/steamapps/compatdata/1384160/pfx
Proton mirror of the Windows pattern above. Exact path may vary by library location, check libraryfolders.vdf on multi library setups.
Frequently asked questions
Why are there numbered folders inside Guilty Gear Strive saves?
One per user profile ID. Back up the folder matching your active profile (check timestamps) or copy the whole SaveGames tree to keep every local profile.
Does reinstalling wipe my Guilty Gear Strive rank?
No. Ranks and matchmaking data live on Arc System Works servers. Local files hold settings, offline progress, and replays, which Steam Cloud restores.
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