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Where Are Mutant Year Zero Save Files Located?

Mutant Year Zero saves under a ZoneUE4 folder in LocalAppData, the project's internal codename.

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Mutant Year Zero stores saves under a folder named ZoneUE4, its internal Unreal project name. Inside sits the usual Engine 4 split: SaveGames for progress, Config for settings.

The Microsoft Store build keeps a parallel copy in its LocalCache, so Steam and Game Pass progress never meet. Search for ZoneUE4 rather than the game title when browsing. Copy the SaveGames folder for backup; Steam Cloud mirrors it anyway.

Where Mutant Year Zero stores this, by platform

Windows
%LOCALAPPDATA%\ZoneUE4\Saved\SaveGames

Campaign progress under the ZoneUE4 codename folder. Search for ZoneUE4, not the title. Steam Cloud syncs this tree.

Windows
%LOCALAPPDATA%\ZoneUE4\Saved\Config\WindowsNoEditor

Graphics and engine ini files (WindowsNoEditor). Frame rate caps and anti-aliasing tweaks live here as plain text.

Windows
%LOCALAPPDATA%\Packages\FuncomOsloAS.MutantYearZeroRoadtoEden_pkaskhy6cdq4g\LocalCache\Local\ZoneUE4

Xbox cloud container path for the Store build with its own ZoneUE4 tree. Opaque by design; progress moves through the Xbox cloud.

Linux
~/.steam/steam/steamapps/compatdata/760060/pfx/

Proton prefix for the Windows build (AppID 760060). The ZoneUE4 tree appears inside the prefix's virtual LocalAppData.

Frequently asked questions

What is ZoneUE4 and why is my save inside it?

That folder is the Unreal project name on disk. ZoneUE4 paths are Mutant Year Zero saves and settings; back them up like any Unreal game.

Notice an outdated path? Let us know.