WindowsmacOS

Where Are Night in the Woods Save Files Located?

Where Night in the Woods keeps player.dat on Windows and Mac, and the alternate Mac path when the first one is empty.

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Night in the Woods keeps progress as a pair of data files in the Unity location for each OS. Windows uses the LocalLow company tree. Mac uses Application Support with a bundle style name that varies by install.

That Mac variance is the famous gotcha for this game. Guides cite the unity prefixed path while many installs actually write to the plain company path. Check both folders before declaring a save lost. Linux follows the unity3d config tree. Dream sequences and day flags share the same data pair, so keep both files together.

Where Night in the Woods stores this, by platform

Windows
%USERPROFILE%\AppData\LocalLow\Infinite Fall\Night in the Woods

Holds player.dat plus persist.dat for the run. Copy both files together. Same layout the Steam Cloud copy mirrors.

macOS
~/Library/Application Support/unity.Infinite Fall.Night in the Woods

Primary Mac path under the unity bundle name. When empty, check the plain Infinite Fall sibling beside it, which many installs use instead.

Frequently asked questions

How do I move my Night in the Woods save?

Copy player.dat and persist.dat together into the matching folder for your OS. The pair travels as a unit and splitting them causes load errors. Keep the game closed during the copy so neither file is half written.

My Mac has no unity Infinite Fall folder. Where else can saves be?

Check the Infinite Fall variant beside it under Application Support. Some Mac installs write to the plain company path instead of the unity prefixed bundle path. Contents match in either place, so back up whichever one holds your files.

Notice an outdated path? Let us know.