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Where Does R.E.P.O. Store Mods?

Where R.E.P.O. keeps BepInEx mods and configs on Windows and Linux, apart from save files.

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R.E.P.O. mods live in the BepInEx tree inside the install: plugins for mods and config for per mod options. Haul progress and unlocks stay in saves elsewhere, so back up both halves for a full move.

Multiplayer lobbies need identical mod sets, which manager profiles enforce best. Confirm the Steam AppID on SteamDB before scripting Proton paths. Copy with the game closed; mid-write configs restore as defaults.

Where R.E.P.O. stores this, by platform

Windows
C:\Program Files (x86)\Steam\steamapps\common\REPO\BepInEx\plugins

One folder per mod in plugins, options in config. Lobbies need matching lists on every machine. Saves live separately from mods.

Linux
~/.steam/steam/steamapps/compatdata/3241660/pfx/drive_c/Program Files (x86)/Steam/steamapps/common/REPO/BepInEx/plugins

Same install relative layout under Proton. Confirm the AppID on SteamDB when scripting; replace the number when installs differ.

Frequently asked questions

How do I install R.E.P.O. mods?

Drop the mod folder into BepInEx plugins or use a Thunderstore profile. Each mod sits in its own directory with a manifest. Restart and read the console for load errors after updates.

How do I move R.E.P.O. mods to a new PC?

Copy the whole BepInEx folder with the game closed, plus your save file for progress. Mods travel in plugins, options in config. All players in a lobby need matching mod lists.

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