Where Are Still Wakes the Deep Saves Located?
Still Wakes the Deep uses Unreal Engine 5 Habitat paths in Local AppData, with Steam Cloud added in late 2025.
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Still Wakes the Deep files everything under an incumbent named tree: Local Habitat Saved. Saves sit at the top level of Saved while configs live in Saved Config Windows. The project name gives no hint of the game, which sends AppData browsers past it repeatedly.
Steam Cloud arrived in October 2025, joining Epic and Xbox coverage per build. Linux Proton mirrors the tree under compatdata 1622910. Engine.ini tweaks (anisotropy flags, virtual shadow settings) belong in the Config folder; set the file read only afterward so launches preserve them.
Where Still Wakes the Deep stores this, by platform
%LOCALAPPDATA%\Habitat\Saved
Configs in Saved\Config\Windows beside saves. Copy the whole Saved folder for migration. FOV above 90 can render the body headless in cutscene transitions.
~/.local/share/Steam/steamapps/compatdata/1622910/pfx
Proton mirror of the Windows pattern above. Exact path may vary by library location, check libraryfolders.vdf on multi library setups.
Frequently asked questions
Does Still Wakes the Deep support Steam Cloud?
Yes since October 2025. Earlier progress stayed local only, so pre patch players should copy the Habitat Saved folder manually before reinstalls.
Where do Still Wakes the Deep graphics tweaks go?
Engine.ini in Saved Config Windows. Add SystemSettings blocks for shadows and anisotropy, then mark read only so the game keeps your edits.
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