Where Are Street Fighter 6 Save Files Located?
Street Fighter 6 local saves on PC, and which progress lives on Capcom servers instead.
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Street Fighter 6 keeps local data in <Steam>\userdata\[Steam-ID]\1364780\remote\win64_save: World Tour progress and local settings. Ratings, Battle Hub inventory and Fighters Pass entitlements live server side on your Capcom ID.
Online play needs that Capcom ID plus a connection; local files alone unlock nothing online. Corrupt World Tour saves usually end at a Capcom Support ticket since they can inspect server data. An empty userdata folder normally means Steam looks at the wrong library, not that saves vanished.
Where Street Fighter 6 stores this, by platform
C:\Program Files (x86)\Steam\userdata\[Steam-ID]\1364780\remote\win64_save\
[Steam-ID] is your numeric Steam account ID (AppID 1364780). World Tour and local settings here; ratings and entitlements are server side on your Capcom ID. No native Linux or Mac build exists.
Frequently asked questions
My Street Fighter 6 userdata folder is empty. Where are my saves?
Check Steam's library folders first: an empty userdata usually means the game installed under a different library path than the one you opened. The saves sit under whichever library actually holds AppID 1364780.
Will copying win64_save restore my online rank?
No. Rank, Battle Hub items and pass entitlements live on Capcom servers tied to your Capcom ID. The folder holds World Tour progress and local options only.
Notice an outdated path? Let us know.