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Where Does V Rising Store Mods?

Where V Rising keeps BepInEx mods and server settings on Windows and Linux for backup and moves.

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V Rising mods live in the BepInEx tree beside the game or server binary: plugins for mods and config for per mod options. Castle saves and characters sit in the save directory apart, so back up both halves.

Dedicated servers need identical mod lists to joining clients, which profiles enforce best. Confirm paths after major patches; loader layouts shift between BepInEx generations. Copy with everything stopped for consistent restores.

Where V Rising stores this, by platform

Windows
C:\Program Files (x86)\Steam\steamapps\common\VRising\BepInEx\plugins

One folder per mod in plugins, options in config. Servers and clients need matching lists. Saves live separately from mods.

Linux
~/.steam/steam/steamapps/compatdata/1604030/pfx/drive_c/Program Files (x86)/Steam/steamapps/common/VRising/BepInEx/plugins

Same install relative layout under Proton for app 1604030. Replace the library parent with your own path. Dedicated Linux servers use the same tree.

Frequently asked questions

How do I install V Rising mods?

Drop the mod folder into BepInEx plugins or import a Thunderstore profile. Server mods need matching client lists. Restart and read the console for errors after game patches.

How do I move a modded V Rising server to a new PC?

Copy the whole BepInEx folder with game and server stopped, plus your save directory for castles and characters. Mods travel in plugins, options in config. Match loader versions first.

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