WindowsLinux

Where Are BIGFOOT Save Files Located?

BIGFOOT save folder on Windows and Linux, the Local Bigfoot Saved SaveGames tree with Steam Cloud sync.

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BIGFOOT runs on Unreal Engine 4, so saves follow the Local Saved pattern. PCGamingWiki lists %LOCALAPPDATA%/Bigfoot/Saved/SaveGames on Windows with Steam Cloud on top. Co-op progress and solo hunts share the tree.

Config sits one branch over in Saved/Config/WindowsNoEditor. The split keeps resets safe: wipe options without touching expeditions. Copy SaveGames whole for backups rather than cherry picking files. Solo and co-op share the tree. Steam syncs the same files on matching accounts. Note solo versus co-op slots when restoring.

Where BIGFOOT stores this, by platform

Windows
%LOCALAPPDATA%\Bigfoot\Saved\SaveGames

Unreal SaveGames with Steam Cloud. Config branch beside saves holds options. Copy the folder with the game closed.

Linux
~/.local/share/Steam/steamapps/compatdata/509980/pfx/drive_c/users/steamuser/AppData/Local/Bigfoot/Saved/SaveGames

Proton prefix for app ID 509980. The Bigfoot Saved tail inside mirrors Windows. Same Cloud behavior on Steam Deck.

Frequently asked questions

How do I move my BIGFOOT progress?

Copy the SaveGames folder out of Local/Bigfoot/Saved with the game closed, then restore it into the same path on the new PC. Steam Cloud syncs the rest on matching accounts. Keep hunter and Bigfoot profiles distinct.

Where are the graphics settings?

Open the Config/WindowsNoEditor tree beside saves. Graphics and input files live there. Reset by deleting Config with the game closed while leaving SaveGames alone.

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