WindowsLinux

Where Are Blair Witch Save Files Located?

Blair Witch uses standard Unreal paths under AppData Local Blairwitch, with saves in SaveGames and config in WindowsNoEditor.

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Blair Witch is Unreal routine with a one-word folder. Saves in SaveGames and config in WindowsNoEditor branch from a Blairwitch root in Local AppData. No ID layers complicate it.

Store builds nest the same tree under their package cache instead. Cloud backs the account side while local copies serve migration. Copy the Saved tree whole and mind the single-word spelling.

Where Blair Witch stores this, by platform

Windows
%LOCALAPPDATA%\Blairwitch\Saved\SaveGames

Progress files under the one-word root with Cloud cover. Copy whole with the game closed. Inner filenames stay unlisted in sources.

Windows
%LOCALAPPDATA%\Blairwitch\Saved\Config\WindowsNoEditor

Engine options for the Windows build under the same root. Keep with SaveGames on every move. Store builds nest equivalently under package cache.

Linux
<SteamLibrary>/steamapps/compatdata/1092660/pfx/

Steam Play prefix for App ID 1092660. The Blairwitch tree mirrors inside the prefix drive with Cloud on top.

Frequently asked questions

How do I back up Blair Witch saves?

Copy %LOCALAPPDATA%\Blairwitch\Saved whole with the game closed. SaveGames holds progress and Config WindowsNoEditor holds options. Cloud covers the account side on top of local copies.

Blairwitch one word or two?

It runs one word without space. The folder is Blairwitch exactly, confirmed across sources. Typing a spaced variant lands nowhere, so paste the path.

Where does the Game Pass version save?

It nests deeper under the Store package LocalCache tree rather than the plain LocalAppData root. Steam builds use the paths below directly. Keep the two installs separate when both exist.

Notice an outdated path? Let us know.