Where Are Blasphemous Save Files Located?
Blasphemous Savegames tree with Steam ID layer, slot files, and platform gotchas.
Last updated
Blasphemous stores slots as SaveGame_N.sav inside a Savegames tree, nested by 64 bit Steam ID. Config in options_settings.json sits at the same level, which keeps settings and runs separable.
Cloud does not bridge Windows and Linux saves even though both sync. Deck players forcing Proton must resync manually or the two platforms keep diverging copies.
Where Blasphemous stores this, by platform
%USERPROFILE%\AppData\LocalLow\TheGameKitchen\Blasphemous\Savegames\[SteamID]
Unity LocalLow path. Slots are SaveGame_0/1/2.sav. Older posts mention savegame_0.save naming, so match whatever your build actually wrote.
~/Library/Application Support/TheGameKitchen/Blasphemous/Savegames/[SteamID]
Same Steam ID nesting. Copy the ID folder whole when moving between Macs.
~/.config/unity3d/TheGameKitchen/Blasphemous/Savegames/[SteamID]
Unity XDG path. Deck via Proton instead mirrors LocalLow inside compatdata 774361. Keep platform copies separate since Cloud will not merge them.
Frequently asked questions
Can I edit Blasphemous saves as text?
Older savegame files decode as base64, newer slots are binary .sav. Either way back up first, and use the community save editor rather than hand edits.
Deck and PC saves diverged. How do I unify?
Force Proton on Deck, trigger a cloud resync, then pick one side as master and copy its ID folder to the other. Check both boot to confirm.
Notice an outdated path? Let us know.