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Where Does Cult of the Lamb Store Mods?

Where Cult of the Lamb keeps BepInEx mods and cult saves on Windows and Linux systems for moves.

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Cult of the Lamb mods live in the BepInEx tree inside the install: plugins for mods and config for per mod options. Cult saves with followers and unlocks sit apart, so back up both halves for a full move.

Confirm the Steam AppID on SteamDB before scripting Proton paths; the number below fits standard installs. Modded saves can behave oddly in vanilla, so keep a clean backup before modding a main cult.

Where Cult of the Lamb stores this, by platform

Windows
C:\Program Files (x86)\Steam\steamapps\common\Cult of the Lamb\BepInEx\plugins

One folder per mod in plugins, options in config. Cult saves live outside the install. Keep a clean save backup before modding.

Linux
~/.steam/steam/steamapps/compatdata/1313140/pfx/drive_c/Program Files (x86)/Steam/steamapps/common/Cult of the Lamb/BepInEx/plugins

Same install relative layout under Proton. Confirm the AppID on SteamDB when scripting; replace the number when installs differ.

Frequently asked questions

How do I install Cult of the Lamb mods?

Drop the mod folder into BepInEx plugins or import a Thunderstore profile. Each mod sits in its own directory. Restart and read the console for errors after game updates.

How do I move a modded cult to a new PC?

Copy the whole BepInEx folder with the game closed, plus your save files for cults and unlocks. Mods travel in plugins, options in config. Match loader versions first.

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