Where Does Potion Permit Store Mods?
Where Potion Permit keeps BepInEx mods and chemist saves on Windows and Linux systems for moves.
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Potion Permit mods live in the BepInEx tree inside the install: plugins for mods and config for per mod options. Chemist saves with town progress sit apart, so back up both halves.
Confirm the Steam AppID on SteamDB before scripting Proton paths; the number below fits standard installs. Achievement runs want vanilla, so keep a clean profile beside the modded one. Copy with the game closed for reliable restores.
Where Potion Permit stores this, by platform
C:\Program Files (x86)\Steam\steamapps\common\Potion Permit\BepInEx\plugins
One folder per mod in plugins, options in config. Chemist saves live outside the install. Keep a vanilla profile beside the modded one.
~/.steam/steam/steamapps/compatdata/1337760/pfx/drive_c/Program Files (x86)/Steam/steamapps/common/Potion Permit/BepInEx/plugins
Same install relative layout under Proton. Confirm the AppID on SteamDB when scripting; replace the number when installs differ.
Frequently asked questions
How do I install Potion Permit mods?
Drop the mod folder into BepInEx plugins or import a Thunderstore profile. Each mod sits in its own directory. Restart and read the console for errors after game updates.
How do I move modded Potion Permit to a new PC?
Copy the whole BepInEx folder with the game closed, plus your save files for chemists and town progress. Mods travel in plugins, options in config. Match loader versions first.
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