WindowsLinux

Where Are Ender Magnolia Save Files Located?

Ender Magnolia saves eight slots with auto-backups under AppData Local EnderMagnolia. Early access saves never transfer to 1.0.

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Ender Magnolia runs eight slots with auto-backup twins that double as recovery tools. Slot files pair with timestamped copies renamable into valid slots per developer guidance. Cloud backs the account side.

Early access progress dies at the 1.0 border by official decision, so separate the eras. Unreal Engine 5 layouts keep config beside saves under one root. Copy whole trees and rename backups for rescue.

Where Ender Magnolia stores this, by platform

Windows
%LOCALAPPDATA%\EnderMagnolia\Saved\SaveGames

Eight slot files with auto-backup twins for recovery-by-rename. Early access saves never transfer by design. Copy whole with the game closed.

Windows
%LOCALAPPDATA%\EnderMagnolia\Saved\Config\Windows

Engine options under the same EnderMagnolia root. Keep with SaveGames on migration. Unreal 5 throughout with Cloud per store.

Linux
<SteamLibrary>/steamapps/compatdata/2725260/pfx/

Steam Play prefix for App ID 2725260. The EnderMagnolia tree mirrors inside the prefix drive. Era split applies on every platform.

Frequently asked questions

How do I back up Ender Magnolia saves?

Copy %LOCALAPPDATA%\EnderMagnolia\Saved\SaveGames whole with the game closed. Slot files pair with auto-backup twins that rename into valid slots for recovery. Cloud covers the account side per store.

Do early access saves carry into 1.0?

They do not transfer by official decision. Early access progress stays stranded while 1.0 starts fresh. Back up the release folder separately from any EA leftovers.

Where is the Ender Magnolia config folder?

Open the Windows config tree beside SaveGames under the same root. Engine options live there per Unreal convention. Keep config with saves on every migration.

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