Where Does Ground Branch Store Config and Loadouts?
Ground Branch splits config into Local GroundBranch and loadouts into Documents GroundBranch. Delete both for a clean reset.
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Ground Branch keeps engine config and player kits apart. INI files live under Local in the standard Unreal Saved tree. Loadouts live in Documents under their own folder.
Updates routinely demand wiping the Local config while keeping loadouts. Know which half is which before deleting. The split is the whole troubleshooting story for this game.
Where Ground Branch stores this, by platform
%LOCALAPPDATA%\GroundBranch\Saved\Config
Unreal INIs including WindowsNoEditor and WindowsServer variants. Delete to fix patch-day breakage.
%USERPROFILE%\Documents\GroundBranch
Kits and loadouts. Survives config wipes. Back up alongside the Local tree.
<SteamLibrary>/steamapps/compatdata/16900/pfx/
Proton prefix for app 16900. Both trees mirror inside drive_c under the prefix users folder.
Frequently asked questions
How do I fully reset Ground Branch?
Delete %LOCALAPPDATA%\GroundBranch and Documents\GroundBranch with the game closed. The devs prescribe this after big updates. Settings and loadouts rebuild on launch.
How do I back up Ground Branch loadouts?
Copy Documents\GroundBranch for loadouts plus the Local config tree for bindings. Both sides must move or kits arrive without controls.
Where are dedicated server configs?
Server hosts read WindowsServer config instead of WindowsNoEditor under the same Saved tree. Client tweaks in AISettings.ini copy across with edits.
Notice an outdated path? Let us know.