Where Does Lethal Company Store Mods?
Where Lethal Company keeps BepInEx mods and configs on Windows and Linux for backup and moves.
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Lethal Company mods live in the BepInEx tree beside the executable: plugins for mods, config for options, and patches for API shims. Saves with credits and unlocked moons sit in AppData, so mods and progress back up apart.
The mod scene moves fast, so pin versions in manager profiles before big sessions. Hand copies work when the manager is down. Proton on Linux mirrors the same install relative layout under compatdata for app 1966720.
Where Lethal Company stores this, by platform
C:\Program Files (x86)\Steam\steamapps\common\Lethal Company\BepInEx\plugins
One folder per mod in plugins, options in config. Pin versions in profiles before sessions. Saves live separately in AppData.
~/.steam/steam/steamapps/compatdata/1966720/pfx/drive_c/Program Files (x86)/Steam/steamapps/common/Lethal Company/BepInEx/plugins
Same install relative layout under Proton for app 1966720. Replace the library parent with your own path. Server hosts need identical mod lists.
Frequently asked questions
How do I install Lethal Company mods?
Drop the mod folder into BepInEx plugins or import a Thunderstore profile with the manager. Each mod needs its own directory. Restart and check the console for version mismatches after game updates.
How do I move a modded setup to a new PC?
Copy the whole BepInEx folder with the game closed, plus your save file for credits and moons. Mods travel in plugins, options in config. Match the loader version on the new machine first.
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