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Where Are Mio Memories in Orbit Save Files Located?

Mio Memories in Orbit keeps slot saves under AppData Local MIO Saves per store, with Steam builds adding a Steam ID folder inside.

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Mio organizes saves by store first. Every build branches from an MIO Saves folder in Local AppData, then splits into Steam, Epic or wgs trees with account IDs inside. Slots are numbered save files, three per run, and launch month taught players to keep backups after a zero-byte slot bug.

The Microsoft Store layout is the best documented of the three, with the package wgs path confirmed twice over. Steam's MIO Saves Steam tree comes from a real forum file listing rather than the wiki, whose Windows field is blank. Ignore LocalLow guesses for this title entirely.

Where Mio stores this, by platform

Windows
%LOCALAPPDATA%\MIO\Saves\Steam\<steam-id>

Slot saves as slot_0.save style files under the account folder. Medium confidence: observed in a real forum listing while the wiki field stays blank. Copy the MIO Saves tree whole and keep dated backups against the zero-byte bug.

Windows
%LOCALAPPDATA%\Packages\FocusHomeInteractiveSA.MioMemoriesinOrbit_4hny5m903y3g0\SystemAppData\wgs

Game Pass and Microsoft Store saves as encrypted binaries in opaque wgs containers. Backup-only location, never hand-edit. Each store cloud covers its own tree with no cross-save.

Linux
<SteamLibrary>/steamapps/compatdata/1672810/pfx/

Steam Play prefix for App ID 1672810. The MIO Saves tree is mirrored inside the prefix drive, with Cloud data also under ~/.steam/steam/userdata/<steamid>/1672810/.

Frequently asked questions

How do I back up Mio saves on PC?

Copy the whole %LOCALAPPDATA%\MIO\Saves folder with the game closed. Steam builds nest slot_0.save files under a Steam or SteamID folder, while Game Pass uses an opaque wgs container. A 0-byte slot bug was reported at launch, so dated backups of this tree are worth keeping.

Can I move a Game Pass save to Steam?

They do not convert. Steam writes slot saves as plain files while the Microsoft Store build writes encrypted binaries into wgs. Each store also has its own cloud, so play one store per run instead of shuttling files.

Is the Mio save in LocalLow?

Disregard it. A generic Unity-template guess points at LocalLow Douze Dixiemes, but observed installs use AppData Local MIO Saves instead. The wiki Steam field is blank while the forum file listing shows the MIO tree, so follow the observed path.

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