Where Are Mortal Kombat 1 Save Files Located?
MK1 splits Steam saves in userdata from Epic saves in LocalAppData, with config under MK12. All PC paths compared.
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Mortal Kombat 1 keeps two separate save systems depending on store. Steam copies use userdata\[YourID]\1971870\remote\save like most Unreal PC games. Epic copies use AppData\Local\Warner Bros. Games\Mortal Kombat 1 instead. The folders never interoperate, and server sync punishes attempts to force it.
Settings live in a third spot shared conceptually across builds: the MK12 folder in LocalAppData, with GameUserSettings.ini under Saved\Steam\Config\WindowsNoEditor. WB support points here first for crashes, with a copy-delete-rebuild cycle that preserves campaign progress. Linux mirrors the Windows layout inside the Proton prefix for app ID 1971870.
Where Mortal Kombat 1 stores this, by platform
C:\Program Files (x86)\Steam\userdata\[YourID]\1971870\remote\save
[YourID] is your numeric Steam account folder. Epic builds use %LOCALAPPDATA%\Warner Bros. Games\Mortal Kombat 1 instead; the two never mix. Settings live separately at %LOCALAPPDATA%\MK12\Saved\Steam\Config\WindowsNoEditor\GameUserSettings.ini. Disable Steam Cloud before swapping saves by hand.
~/.local/share/Steam/steamapps/compatdata/1971870/pfx/drive_c/users/steamuser/AppData/Local/MK12
The Windows layout mirrored inside the Proton prefix, where 1971870 is the game's Steam app ID. Some installs use ~/.steam/steam instead of ~/.local/share/Steam. The MK12 config folder mirrors under .../drive_c/users/steamuser/AppData/Local/MK12 in the same prefix.
Frequently asked questions
can i move mk1 saves from steam to epic
They are different builds with different folders. Steam uses userdata\[ID]\1971870\remote\save while Epic uses AppData\Local\Warner Bros. Games\Mortal Kombat 1. Progress also syncs through WB servers, so a straight folder copy usually gets overwritten or rejected. Treat the new copy as a fresh start.
how do i fix mk1 rgb software crashes
Open %LOCALAPPDATA%\MK12\Saved\Steam\Config\WindowsNoEditor\GameUserSettings.ini and set RGBPeripherals=False. That is WB support's own documented fix for peripheral software crashes. Save while the game is closed and keep a backup of the original line.
how do i fix mk1 crashing on startup
Clear the MK12 folder, not the userdata one. WB support's troubleshooting starts with copying %LOCALAPPDATA%\MK12 aside and deleting the original so the game rebuilds it. Your campaign progress lives in userdata and survives this; only local settings and cache reset.
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