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Where Are Ooblets Save Files Located?

Ooblets saves per Steam ID under LocalLow Glumberland, with Epic builds using a plain Ooblets folder and backups in Documents.

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Ooblets splits its saves by store in a way that rewards attention. Steam builds nest everything under an Ooblets - Steam folder with your numeric ID inside. Epic builds use a plain Ooblets folder with SaveData directly. A separate Backup folder in Documents covers both.

The file mix is charmingly old school: save data plus toc and prefs files with screenshots beside them. Steam Cloud is on, but the quota means large screenshot collections can stall sync. Back up the Glumberland tree whole and mind which store variant you run.

Where Ooblets stores this, by platform

Windows
%USERPROFILE%\AppData\LocalLow\Glumberland\Ooblets - Steam\<steam-id>

Live saves with SaveData folder plus toc, prefs and screenshot files inside your numeric Steam ID folder. Copy the Glumberland tree whole. Epic builds use the plain Ooblets sibling without any ID layer.

Windows
%USERPROFILE%\Documents\My Games\Ooblets\Backup

Safety copies the game writes apart from LocalLow. Restore the newest set into SaveData with the game closed when the live tree corrupts.

Linux
<SteamLibrary>/steamapps/compatdata/593150/pfx/

Steam Play prefix for App ID 593150. The Glumberland LocalLow tree is mirrored inside the prefix drive, with Cloud data also under ~/.steam/steam/userdata/<steamid>/593150/.

Frequently asked questions

How do I move Ooblets saves from Epic to Steam?

Copy the whole Glumberland tree with the game closed, including your numeric Steam ID folder with SaveData plus the toc and prefs files. Epic-to-Steam moves need the SaveData folder transplanted into the Steam ID tree, as the community transfer guide shows.

Where are Ooblets backup saves?

Open Documents\My Games\Ooblets\Backup. The game writes safety copies there apart from the live LocalLow tree. When the live folder corrupts, the newest Backup copy goes back into SaveData with the game closed.

Does Ooblets use Steam Cloud?

Yes, with a 300 MiB quota for App ID 593150. Local files still matter because the quota covers the live tree only. Keep a manual copy of the Glumberland folder for anything the Cloud has not synced yet.

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