Where Are Possessor(s) Save Files Located?
Where Possessor(s) keeps local Unreal files on PC, and what lives on servers instead of disk.
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Possessor(s) follows the standard Unreal Engine layout on Windows. Local files sit under LocalAppData with Config, SaveGames and Logs inside Saved. The exact root folder follows the game or studio name.
Treat this as settings backup. Concrete slot names vary by patch, so the stable pattern matters more than one filename. If your search finds nothing, confirm the game ran once under the current Windows account.
Where Possessor(s) stores this, by platform
%LOCALAPPDATA%\Possessor\Saved\SaveGames
Paste %LOCALAPPDATA% into Explorer and look for a Possessor or studio named folder. Exact path may vary by build, so check the app manifest if this misses. Keep Config for keybinds.
Frequently asked questions
How do I back up Possessor(s) settings?
Copy the Saved folder with the game closed. That preserves graphics, keybinds and local slots. Account progression and entitlements come back on sign in regardless.
What if there is no Possessor folder in LocalAppData?
Search LocalAppData for Possessor. Unreal titles sometimes nest under the studio name rather than the game name. The Saved/SaveGames pattern stays the same once you find the root.
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