Where Does Rogue Trader Store Mods?
Rogue Trader mods load through Unity Mod Manager from a Mods folder in the game directory. Voidship conveniences lead.
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Rogue Trader runs on Unity, so its mod scene uses Unity Mod Manager from a Mods folder in the game directory. Respec options, cargo conveniences, and interface tweaks dominate. The existing save post covers voidsmen; this folder covers modifications.
Owlcat patch cadence keeps version discipline relevant: manager first, then mods. Keep one stable set for the canon run and test newcomers on spare saves. Long CRPG campaigns punish careless mid game removal, so back up before experiments.
Where Warhammer 40K: Rogue Trader stores this, by platform
[Steam]\steamapps\common\Warhammer 40,000 Rogue Trader\Mods
One folder per mod here loaded by Unity Mod Manager. Update the manager after game patches. Back up long campaigns before experiments.
Frequently asked questions
Every mod broke after an update. What now?
Update Unity Mod Manager first, then each mod. Owlcat patches move the assemblies mods hook, so wholesale breakage points at the manager. Verify files to return to stock voyages.
Are mods safe on a main run?
Yes when the whole party is theorycrafting, no for canon first runs. Respec and conveniences remove cleanly, while origin edits can strand quest flags. Test on a spare rogue trader.
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