Windows

Where Does Solasta Store Mods?

Solasta mods load through Unity Mod Manager from a Mods folder in the game directory. Dungeon Maker creations travel separately.

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Solasta modding runs on Unity Mod Manager from a Mods folder in the game directory. Community classes, additional content, and interface tweaks dominate. Dungeon Maker campaigns are separate user creations with their own sharing, not UMM mods.

Manager version and game build move together, which makes patch week diagnosis simple. Keep one stable set for campaigns and test newcomers on spare parties. Tactical RPG saves run long enough that backup discipline pays for itself.

Where Solasta stores this, by platform

Windows
[Steam]\steamapps\common\Solasta Crown of the Magister\Mods

One folder per mod here loaded by Unity Mod Manager. Update the manager after game patches. Mirror sets across multiplayer tables.

Frequently asked questions

Every mod broke after an update. What happened?

Update Unity Mod Manager first, then each mod. Game patches break the manager wholesale, so simultaneous failure points there. Verify files to return to stock campaigns.

Do mods work in multiplayer?

Yes when the whole table shares the identical set, no when versions drift. Tactical desyncs from mismatched mods look like game bugs, so confirm sets before reporting anything.

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