Where Are The Medium Save Files Located?
The Medium saves numbered slots under AppData Local Medium with input and profile files beside them. Store builds use wgs instead.
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The Medium files numbered slots with profile companions under a one-word Medium root. Input rebindings and achievements save beside progress in the same tree. Autosaves write without manual slots anywhere.
Store builds diverge into package cache with wgs containers and a WinGDK config twin. Steam layouts stay plain LocalAppData. Copy whole trees per store without crossing them.
Where The Medium stores this, by platform
%LOCALAPPDATA%\Medium\Saved\SaveGames
Numbered slot saves with profile, rebinding and achievement companions. Autosave-only throughout. Copy whole with the game closed.
%LOCALAPPDATA%\Medium\Saved\Config\WindowsNoEditor
Engine options under the same Medium root with WinGDK twin on Store builds. Keep with SaveGames on every migration.
<SteamLibrary>/steamapps/compatdata/1293160/pfx/
Steam Play prefix for App ID 1293160. The Medium tree mirrors inside the prefix drive. Store-container split applies on every platform.
Frequently asked questions
How do I back up The Medium saves?
Copy %LOCALAPPDATA%\Medium\Saved\SaveGames whole with the game closed. Numbered slot files plus profile, rebinding and achievement saves travel together. Autosave-only design means no manual slots to pick.
Where does the Game Pass version save?
It nests under the Store package cache with wgs containers plus a WinGDK config twin. Steam builds use the plain LocalAppData tree instead. Keep the two installs separate with no file swaps.
Where is The Medium config folder?
Open the WindowsNoEditor config tree beside SaveGames. Engine options live there per platform root. Store builds use the WinGDK twin instead with identical interior shape.
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