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Where Are Unrailed! Save Files Located?

Unrailed! saves per-player .sav files in an AllPlayers tree with separate paths on every desktop OS.

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Unrailed! organizes saves under an AllPlayers directory, with .sav files per player plus highscore and replay folders beside them. The publisher-led folder name, Daedalic Entertainment GmbH, leads the Windows path rather than the developer.

Each desktop OS gets its own root while sharing the same internal layout, so saves move across platforms by copying one subtree. Note this covers the original; Unrailed 2 is a separate Godot game with its own locations.

Where Unrailed! stores this, by platform

Windows
C:\Users\[Username]\AppData\Local\Daedalic Entertainment GmbH\Unrailed\GameState\AllPlayers\SaveGames

Per-player .sav files here, with highscores and Replays beside them. Settings.txt sits one level up in the same tree.

Linux
~/.local/share/UnrailedGame/GameState/AllPlayers/SaveGames

Native Linux path, notably shorter than the Windows one. Same SaveGames plus highscores layout inside.

macOS
~/Library/Application Support/UnrailedGame/GameState/AllPlayers/SaveGames

Mac path under Application Support. Copy the AllPlayers tree across platforms to move a crew between machines.

Frequently asked questions

Do Unrailed! and Unrailed 2 share saves?

No. The sequel is a separate game on a different engine with its own paths. Each game keeps its own AllPlayers-style tree.

Where are Unrailed! replays stored?

In the Replays folder beside SaveGames under AllPlayers. They travel with the same backup as the saves themselves.

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