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Where Does Vintage Story Store Saves and Mods?

Where Vintage Story keeps saves, mods, and client settings on every desktop OS.

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Vintage Story keeps one data folder per OS with Saves, Mods, and clientsettings.json inside. Linux uses the XDG config home variant, Windows Roaming AppData, macOS Application Support.

Saves are folders, not single files, so copy at folder granularity. The mod manager resolves dependencies per world, which means a save folder plus the Mods tree fully describes a playthrough. Note versions alongside backups.

Where Vintage Story stores this, by platform

Windows
%APPDATA%\VintagestoryData\Saves

World folders in Saves/ plus Mods/ and clientsettings.json nearby. Keep mod lists in sync across machines for modded saves.

macOS
~/Library/Application Support/VintagestoryData/Saves

Same Saves plus Mods layout. Use Go to Folder in Finder since Library is hidden.

Linux
~/.config/VintagestoryData/Saves

Same layout under the XDG config home. Exact folder case (VintagestoryData) matters on case-sensitive filesystems.

Frequently asked questions

How do I move Vintage Story saves?

Copy the whole data folder (Saves, Mods, config) to the matching path on the new machine. Keep game versions matched; modded saves demand the same mod list. Single-player worlds are folders with world Bulb files inside.

Mods versus saves layout?

Mods live in Mods/ beside Saves/, enabled in-game per world. Client settings sit in clientsettings.json at the root. Back up all three trees together; saves without their mods load stripped or refuse.

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