Windows

Where Does Enter the Gungeon Store Mods?

Gungeon mods install through Mod the Gungeon into a mods folder in the game directory. One zip per mod, extracted in place.

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Enter the Gungeon modding runs on Mod the Gungeon, a community loader that reads a mods folder in the game directory. Each mod extracts there as its own folder, and the loader patches the game at startup. The scene favors new guns, items, and characters over total conversions.

Extraction depth causes most failures: the mod folder must sit directly in mods, not nested inside an extra wrapper. The loader writes a startup log listing what it mounted, so read that before reinstalling anything. Updates to the game itself are rare now, which makes the stack unusually stable year to year.

Where Enter the Gungeon stores this, by platform

Windows
[Steam]\steamapps\common\Enter the Gungeon\mods

One extracted folder per mod directly inside. Read the loader startup log to confirm mounts. Keep modded runs on a separate profile from achievement hunts.

Frequently asked questions

The mod does not load. What should I check?

Confirm the extracted folder sits directly in mods with its info file at root. Double nested folders from sloppy extraction never register. The loader log names what it found on startup.

Are mods safe for achievements?

Yes for new guns, enemies, and floors, no for runs you want to keep pure. Modded runs flag the save, so keep a clean profile for achievement hunting.

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