Windows

Where Does Hades II Store Mods?

Hades II mods live in a Mods folder you create inside Content, applied by the community mod importer. Run it after every change.

Last updated

Hades II modding centers on one community tool and one folder. Create a Mods directory inside Content in the game install, place each mod in its own subfolder with its mod file, then run the importer. It patches the game's scripts to load everything and keeps backups of the originals for clean removal.

The importer is stateful in the boring way that matters: run it again after every add, removal, or game update. Skipping that step produces the classic half modded install where files disagree. Keep a short list of what you installed, since six months later no one remembers which folder gave them forty new boons.

Where Hades II stores this, by platform

Windows
[Steam]\steamapps\common\Hades II\Content\Mods

Create Mods here with one subfolder per mod, then run the importer from Content. Rerun it after every change or patch. Reach Content through Steam library management.

Frequently asked questions

Mods broke after a game update. What now?

Rerun the importer, then check mod pages for game version support. Supergiant patches rewrite the script files mods touch, so every game update breaks mods until authors rebase. Validate files to return to stock.

Is there a mod manager instead of manual installs?

Yes through mod managers built for it, which keep profiles with separate mod sets. Underneath they use the same Content Mods folder, so manual and managed installs should not mix in one copy.

Notice an outdated path? Let us know.