Windows

Where Does Expedition 33 Store Mods?

Expedition 33 loads Unreal pak mods from a ~mods folder you create inside Content Paks. The tilde is mandatory.

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Expedition 33 runs on Unreal Engine 5, so its mod scene uses the engine pak folder. Create a folder named ~mods, tilde included, inside Content Paks under the game install. Drop downloaded pak files there and launch normally.

Confirm the project folder name on the mod page for your build, since storefront variants differ. The existing saves post covers the Sandfall save tree; this one covers the mod side. Back up saves before gameplay mods, since balance edits can strand a run when removed.

Where Clair Obscur: Expedition 33 stores this, by platform

Windows
[Steam]\steamapps\common\Expedition 33\Sandfall\Content\Paks\~mods

Create the ~mods folder here yourself, tilde included, and drop pak files inside. Reach the game folder via Steam library management. Confirm the project folder per build on the mod page.

Frequently asked questions

My mod does not load. What should I check?

Three suspects in order: the folder lacks the tilde, the pak sits in an extra subfolder the mod did not intend, or a game patch moved past what the mod supports. Fix the first two, then check the mod page for an update.

Any load order or update advice?

Keep one subfolder per mod inside ~mods so you can toggle by renaming. Back up the Sandfall save tree before gameplay experiments, since removed mods can strand a run that depended on them.

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