Windows

Where Does Final Fantasy VII Rebirth Store Mods?

Rebirth PC mods are Unreal pak files in a ~mods folder under Content Paks. Verify the project folder name on the mod page.

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Rebirth runs on Unreal Engine 4, so PC modding uses the engine's pak folder inside Content Paks. Create ~mods once with the tilde and drop pak files inside. Visual tweaks and outfit swaps lead while deeper gameplay mods mature.

Project folder naming can vary between builds, so confirm the tree on the mod's download page and treat the tail from Content onward as the constant. Multi chapter saves deserve backups before experiments. The modding scene grows with each PC patch, so check supported versions rather than assuming old files work.

Where Final Fantasy VII Rebirth stores this, by platform

Windows
[Steam]\steamapps\common\FINAL FANTASY VII REBIRTH\End\Content\Paks\~mods

Manually created tilde folder for pak files. Confirm the project folder name per build. Back up chapter saves before gameplay experiments.

Frequently asked questions

The mod stopped working. What should I check?

Check the tilde folder, the pak extension, and the supported build. Engine updates break pak mods silently, and new story chapters ship with patches that invalidate old files.

Is it safe to remove mods mid playthrough?

Back up the save tree first. Cosmetic weapon and outfit swaps remove cleanly, while gameplay tweaks can strand chapter progress. Test on a chapter select save before committing.

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