Where Are Final Fantasy Resonance Save Files Located?
Final Fantasy Resonance saves under LocalAppData\FFRS\Steam\<SteamID>, with graphics and input config in a separate Windows folder.
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Final Fantasy Resonance shortens its folder name to FFRS, so a search for the full title in AppData comes up empty. Saves sit in %LOCALAPPDATA%\FFRS\Steam\<SteamID>, one folder per Steam account. The config files are one level over in %LOCALAPPDATA%\FFRS\Saved\Config\Windows.
The Steam store lists Steam Cloud, and PCGamingWiki tracks a separate Xbox Cloud row for the Microsoft Store build, which matters if you move between a Steam copy and the Xbox app version. The paths below are the Steam ones. Copy the whole FFRS folder, not just the saves, if you want your graphics and input settings to travel with the save.
Where Final Fantasy Resonance stores this, by platform
%LOCALAPPDATA%\FFRS\Steam\<SteamID>
Save data for the Steam release, one folder per account. The SteamID segment is created on first launch, so run the game once before looking for it.
%LOCALAPPDATA%\FFRS\Saved\Config\Windows
Graphics, input and audio settings. The Saved folder is a sibling of Steam, not a parent, so copying only the save directory leaves the config behind.
Frequently asked questions
Where are Final Fantasy Resonance saves on PC?
In %LOCALAPPDATA%\FFRS\Steam\<SteamID>. The game uses the short FFRS name instead of the full title, which is why searching for Final Fantasy Resonance in AppData finds nothing.
Does Final Fantasy Resonance support Steam Cloud?
Yes. The Steam store page lists Steam Cloud, and PCGamingWiki tracks a separate Xbox Cloud row for the Microsoft Store build. Keep a manual copy for the times when sync stalls.
What is the FFRS folder?
FFRS is the internal abbreviation Square Enix uses for Final Fantasy Resonance. It keeps the path short and is the only name the Windows version puts in AppData.
Can I copy a save between Steam and the Xbox app?
The two builds keep their own save trees, and neither store page documents a shared folder. Use the in-game cloud sync rather than copying files between them.
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