Where Are Hungry Horrors Save Files Located?
Hungry Horrors uses Godot's default user data folder, with saves under app_userdata\Hungry Horrors on Windows, macOS and Linux.
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Hungry Horrors is built in Godot, and it does not override the engine's default save location. On Windows that means %APPDATA%\Godot\app_userdata\Hungry Horrors\<SteamID64>, with one subfolder per Steam account. The macOS and Linux builds use the same Godot root under their own application support directories.
The folder keeps the space in Hungry Horrors, and it sits inside a shared Godot directory that other Godot games also use. Delete only the Hungry Horrors subfolder, not the whole Godot tree. Steam Cloud is listed on the store page, so the same save should follow you between machines once sync finishes.
Where Hungry Horrors stores this, by platform
%APPDATA%\Godot\app_userdata\Hungry Horrors\<SteamID64>
Save files use the .save extension. The per-account subfolder means a different Steam login gets a different set of runs.
~/Library/Application Support/Godot/app_userdata/Hungry Horrors/<SteamID64>
Same Godot layout as Windows, under the macOS application support root.
~/.local/share/Godot/app_userdata/Hungry Horrors/<SteamID64>
The XDG data location Godot uses by default. If XDG_DATA_HOME is set, the tree starts there instead of ~/.local/share.
Frequently asked questions
Where are Hungry Horrors saves on Windows?
In %APPDATA%\Godot\app_userdata\Hungry Horrors\<SteamID64>. The SteamID64 folder is created per account, so the path differs if you switch Steam logins.
Why is the save folder under Godot?
Godot writes user data to a folder named after the engine when the developer does not set a custom path. Hungry Horrors keeps that default, so the game's data sits beside other Godot games' folders.
Does Hungry Horrors support Steam Cloud?
Yes, the store page lists Steam Cloud. The per-account subfolder is part of the synced tree, so signing into a different Steam account gives you a different save.
Can I move a save between Windows and Mac?
The folder layout is the same on both systems, but the account id subfolder has to match. Copy the Hungry Horrors folder into the same Godot path on the other machine and keep a backup first.
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