Where Does Lies of P Store Mods?
Lies of P mods are Unreal pak files in a ~mods folder under Content Paks. Verify the project folder name on the mod page.
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Lies of P runs on Unreal Engine 4, so modding uses the engine's pak folder inside Content Paks. Create ~mods once with the tilde and drop pak files inside. Difficulty options, costume swaps, and visual tweaks lead.
Project folder naming can shift between builds, so confirm the tree on the mod's download page and treat the tail from Content onward as stable. Soulslike saves punish lost progress, so copy the save tree before experiments. The scene stays quality of life heavy, which keeps uninstalls clean.
Where Lies of P stores this, by platform
[Steam]\steamapps\common\Lies of P\LiesofP\Content\Paks\~mods
Manually created tilde folder for pak files. Confirm the project folder name per build. Back up saves before difficulty experiments.
Frequently asked questions
The mod does nothing. What should I check?
Check the tilde folder, the pak extension, and patch compatibility. Balance patches move the engine build mods target, so stale difficulty mods fail quietly.
Is it safe to remove mods mid playthrough?
Back up the save tree first. Legion arm and weapon swaps remove cleanly, while enemy and boss edits can strand chapter progress. Test on a spare puppet.
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