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Where Are Shovel Knight Save Files Located?

Where Shovel Knight keeps saveData and config on Windows, Mac and Linux, and which copy Cloud syncs.

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Shovel Knight keeps progress and config together in its company folder on every desktop OS. Windows uses Roaming app data. Mac uses Application Support. Linux uses the XDG data home.

Steam adds a Cloud mirror under userdata for AppID 250760 that syncs the same files. That duality confuses restores: fixing one copy while Cloud holds the other just reverts the fix. Pause sync, replace both copies, then relaunch. Every campaign expansion shares the same saveData file, so one folder backup covers every campaign. Copy with the game closed.

Where Shovel Knight stores this, by platform

Windows
%APPDATA%\Yacht Club Games\Shovel Knight

Holds saveData plus render and config files in one folder. Steam Cloud mirrors it under userdata 250760 remote. Pause Cloud before manual restores.

macOS
~/Library/Application Support/Yacht Club Games/Shovel Knight

Same saveData and config set under Application Support. Copy the folder between OS paths for cross platform moves. Cloud sync covers the same files.

Linux
~/.local/share/Yacht Club Games/Shovel Knight

Same saveData and config set under the XDG data home. Fully XDG compliant. Copy the folder between OS paths for moves.

Frequently asked questions

Should I back up local files or the Steam Cloud copy?

Back up both the Roaming company folder and the userdata remote folder for AppID 250760. The game reads the local copy while Steam syncs the Cloud mirror. Restoring means pausing Cloud, replacing both, then launching once.

How do I fix Shovel Knight resolution scaling?

Open the render config file in the same Roaming folder as the save and edit the screen size multiplier value. The save file beside it holds progress and stays untouched by graphics tweaks. Keep a copy before editing in case of typos.

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