Windows

Where Does Silksong Store Mods?

Silksong mods load through BepInEx from a plugins folder in the game directory. Managers automate the same manual copy.

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Silksong modding standardized fast on BepInEx: install the pack into the game folder, run once to generate config, then drop mods into the plugins folder. Damage trackers, bench markers, and accessibility tweaks led the early scene. Mod managers wrap the same copy for one click installs.

Hornet's precision platforming makes version discipline matter. Patches move fast in year one, and each can invalidate the pack. Keep exploration and steel soul attempts on separate profiles so experiments never touch a serious run.

Where Hollow Knight: Silksong stores this, by platform

Windows
[Steam]\steamapps\common\Hollow Knight Silksong\BepInEx\plugins

Plugin files here after installing the BepInEx pack into the game folder. Run once to generate config. Managers automate this same copy.

Frequently asked questions

All mods broke after a game update. What now?

Update the BepInEx pack first, then each mod. Team Cherry patches rewrite assemblies mods patch, so everything fails together until the pack updates. Verify files to return to stock.

Are mods safe for steel soul runs?

Yes for trackers, palettes, and quality of life tweaks, carefully for anything touching damage or movement. Steel soul runs deserve a clean profile, since modded flags can taint a run's legitimacy.

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