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Where Are Slay the Spire 2 Save Files Located?

Slay the Spire 2's local AppData saves and the Steam userdata mirror used for cloud sync.

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Slay the Spire 2 keeps active saves in a SlayTheSpire2 folder under Roaming AppData, organized by Steam account and profile with a saves/history tree below. Run history files (.run) sit in history and feed community stat trackers.

Steam Cloud mirrors the same data under userdata 2868840 remote. During early access that mirror is also what developers ask for in bug reports, so knowing both paths covers backups and feedback in one go.

Where Slay the Spire 2 stores this, by platform

Windows
%APPDATA%\SlayTheSpire2\steam[SteamID]\profile1\saves

[SteamID] is your numeric folder. History below it holds .run files per run. Cloud mirror at Steam/userdata/[SteamID]/2868840/remote. Back up both trees before major patches.

macOS
~/Library/Application Support/Steam/userdata/[SteamID]/2868840/remote/profile1/saves/history

Steam userdata mirror on Mac. Open with Finder Go to Folder. Copy the history folder to feed run trackers or to preserve early access runs.

Linux
~/.steam/userdata/[SteamID]/2868840/remote/profile1/saves/history

Steam userdata mirror on Linux. Local Godot user data may sit nearby depending on install, but the userdata tree is the portable copy.

Frequently asked questions

How do I share a run with a stats site?

Zip the history folder with your .run files and upload it. Parsing happens in the browser on most trackers, so nothing persistent leaves your machine beyond the upload.

Will early access updates wipe my saves?

Full wipes are unlikely but possible on big revisions. Copy the SlayTheSpire2 AppData folder and the 2868840 userdata folder before updating, just in case.

Notice an outdated path? Let us know.