Where Does Squad Store Config and Saves?
Squad keeps settings and saves in a SquadGame folder under LocalAppData, renamed across versions. Config path and Linux prefix.
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Squad stores settings and saves the standard Unreal way: a SquadGame folder in LocalAppData with Config for INI files and SaveGames for progress. GameUserSettings.ini holds sensitivity and graphics, Engine.ini holds renderer tweaks like the ultrawide FOV fix. Copy the folder and you own your setup.
The folder name changed across releases, so half the internet points at Squad or SquadUAT while your install uses SquadGame. Check what actually exists before following any guide. Test builds keep their own separate folders, which is convenient until settings edited in the wrong one do nothing. Linux mirrors the layout inside the Proton prefix for app ID 393380.
Where Squad stores this, by platform
%LOCALAPPDATA%\SquadGame\Saved\Config\WindowsNoEditor
GameUserSettings.ini holds sensitivity and graphics; Engine.ini holds renderer tweaks. Folder was renamed across releases (Squad, SquadGame, SquadUAT); use whichever exists in your LocalAppData. Test builds keep separate folders. Paste the path into Run to jump past the hidden AppData.
~/.local/share/Steam/steamapps/compatdata/393380/pfx/drive_c/users/steamuser/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor
The Windows layout mirrored inside the Proton prefix, where 393380 is Squad's Steam app ID. Some installs use ~/.steam/steam instead of ~/.local/share/Steam. Same INI filenames, so tweaks move across freely. Anti-cheat may still block online play under Proton.
Frequently asked questions
how do i move squad settings to a new pc
Copy the SquadGame folder's Config and SaveGames subfolders to the same path on the new machine. Sensitivity, graphics and keybinds travel with the INI files. Your stats, unlocks and server favorites are account-side. Expect to re-accept the EULA and re-tune audio on different hardware.
why do guides name different squad folders
The folder was renamed between releases: Squad, then SquadGame, with SquadUAT and SquadTest for test builds. Old guides name the old folder. Check which of the variants exists in your LocalAppData; the live one holds current Config and SaveGames. Copy settings forward when migrating, then delete fossils.
where is the squad config on linux
The Windows layout is mirrored inside the Proton prefix for app ID 393380: .../pfx/drive_c/users/steamuser/AppData/Local/SquadGame/Saved/Config/WindowsNoEditor. Same GameUserSettings.ini and Engine.ini. Note Easy Anti-Cheat historically complicates Proton play, so treat this as a config reference.
Notice an outdated path? Let us know.