Windows

Where Are V Rising Save Files Located?

Where V Rising keeps client saves and dedicated server saves under Stunlock Studios in LocalLow, and the flag that moves them.

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V Rising stores client saves in %USERPROFILE%\AppData\LocalLow\Stunlock Studios\VRising, either in Saves or in CloudSaves\<SteamID>\vN. Worlds sit in randomly named GUID folders of .save.gz autosaves plus settings JSON, so identify yours by date before copying.

Dedicated servers use a sibling tree (VRisingServer\Saves) that the -persistentDataPath flag can relocate anywhere. Persistence versions (v1, v4) change across updates, so a save restored into the wrong version folder simply does not appear. Match the folder the game actually created.

Where V Rising stores this, by platform

Windows
%USERPROFILE%\AppData\LocalLow\Stunlock Studios\VRising\Saves

Paste %USERPROFILE%\AppData\LocalLow\Stunlock Studios\VRising into Explorer. GUID folders hold the worlds; vN matches your build. Back up with game and server stopped.

Frequently asked questions

How do I move a solo world onto a dedicated server?

Copy the GUID folder out of Saves (or CloudSaves ID vN) with the game closed. On the server, place it under Saves/v4 and pass -saveName with the folder name. Strip ServerHostSettings.json if the server already has its own identity configured.

How do I run two V Rising servers on one machine?

Add -persistentDataPath <folder> to the server command line. Settings and Saves then live under that folder instead of LocalLow, which is required for running several servers on one host without them sharing (and corrupting) one world.

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