Where Are Hello Neighbor 2 Save Files Located?
Hello Neighbor 2 uses standard Unreal paths under AppData Local HelloNeighbor2, with saves in SaveGames and config in WindowsNoEditor.
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Hello Neighbor 2 is Unreal routine done right. Saves in SaveGames, config in WindowsNoEditor, both under a HelloNeighbor2 root in Local AppData. The sequel name runs together with no space.
The notable absence is cloud coverage. No backend is listed for PC, which makes local copies load-bearing rather than optional. Copy the Saved tree whole before touching installs, and keep the original separate from the sequel folder.
Where Hello Neighbor 2 stores this, by platform
%LOCALAPPDATA%\HelloNeighbor2\Saved\SaveGames
Progress files under the spaceless sequel root. No Cloud listed, so local copies are mandatory. Copy whole with the game closed.
%LOCALAPPDATA%\HelloNeighbor2\Saved\Config\WindowsNoEditor
Engine options for the Windows build under the same root. Keep with SaveGames on migration. Microsoft Store paths stay undocumented for this title.
<SteamLibrary>/steamapps/compatdata/1321680/pfx/
Steam Play prefix for App ID 1321680. The HelloNeighbor2 tree mirrors inside the prefix drive. Cloud absence applies on every platform.
Frequently asked questions
How do I back up Hello Neighbor 2 saves?
Copy %LOCALAPPDATA%\HelloNeighbor2\Saved whole with the game closed. SaveGames holds progress and Config WindowsNoEditor holds options. No Cloud is listed for this title, so local copies are the only safety net.
Is the folder HelloNeighbor or HelloNeighbor2?
Without the space. The sequel folder is HelloNeighbor2 while the original uses HelloNeighbor. Mixing them up lands in the wrong game entirely. Paste the path to dodge the near-identical names.
Does Hello Neighbor 2 support cloud saves?
None is documented for PC builds. Unlike many Unreal titles here, no Cloud backend is listed. Treat manual folder copies as mandatory before reinstalls or drive moves.
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