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Where Are No More Room in Hell 2 Save Files Located?

No More Room in Hell 2 keeps saves and config in a single LocalAppData folder on Steam, with Game Pass copies using an Xbox container.

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No More Room in Hell 2 left early access and hit 1.0 on August 11, 2026, bringing its eight player co-op zombie runs to a wider audience. The PC build follows the Unreal Engine convention: a single NMRiH2 folder inside LocalAppData holds both settings and save data.

Saves live in a SaveGames subfolder, with config in Config\Windows beside it. The game also ships on the Microsoft Store with Xbox Play Anywhere, where saves ride an Xbox container instead, so co-op friends on different stores should not expect to trade files directly.

Where No More Room in Hell 2 stores this, by platform

Windows
%LOCALAPPDATA%\NMRiH2\Saved\SaveGames

Steam saves. Config is next to it in Saved\Config\Windows. AppData is hidden by default, so paste the path into the Run dialog. The Microsoft Store version uses a wgs container under %LOCALAPPDATA%\Packages instead.

Linux
~/.local/share/Steam/steamapps/compatdata/292000/pfx/drive_c/users/steamuser/AppData/Local/NMRiH2/Saved/SaveGames

Steam Deck and Linux run the Windows build through Proton for app ID 292000, so the same Saved tree appears inside the prefix.

Frequently asked questions

Where are NMRiH2 settings stored?

In %LOCALAPPDATA%\NMRiH2\Saved\Config\Windows, next to the SaveGames folder. Deleting the files there resets controls, video, and audio while leaving saves alone, which is the cleanest way to undo a bad settings change.

Does No More Room in Hell 2 support Steam Cloud?

Cloud support is listed as unconfirmed, so do not rely on it. Check the Steam properties dialog for the game to see the current status, and keep a manual copy of the SaveGames folder if you play on more than one machine.

Can I move my No More Room in Hell 2 character to another PC?

Progression is tied to your account, so there is no supported file transfer between players. For your own second machine, Steam Cloud may cover it when enabled; otherwise copy the SaveGames folder with the game closed.

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