Windows

Where Does Outward Store Mods?

Outward mods load through BepInEx from a plugins folder in the game directory. Survival tweaks and combat overhauls lead.

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Outward runs on Unity, so its mod scene uses BepInEx plugins in the game directory. Combat overhauls, survival rebalances, and quality of life tweaks dominate. Managers automate the install while manual setups copy plugin files.

Expedition saves run long and harsh, so back up before overhaul experiments. Definitive Edition moved enough code to obsolete older mods permanently, so check supported versions rather than assuming classics work. Keep one stable set for co-op partners and test newcomers solo.

Where Outward stores this, by platform

Windows
[Steam]\steamapps\common\Outward\BepInEx\plugins

Plugin files here loaded at startup. Mirror sets across co-op partners. Update the loader after Definitive Edition patches.

Frequently asked questions

All mods broke after an update. What now?

Update BepInEx first, then each mod. Definitive Edition patches move the assemblies mods hook, so wholesale breakage points at the loader. Verify files to return to stock expeditions.

Do mods work in co-op?

Yes when the whole party shares the identical set, no when versions drift. Survival desyncs waste sessions, so confirm sets before long expeditions.

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