WindowsmacOSLinux

Where Are The Roottrees are Dead Save Files Located?

The Roottrees are Dead stores Godot saves and logs in a per-OS app userdata folder. Files are named per Steam ID and slot.

Last updated

The Roottrees are Dead runs on Godot, so saves follow the engine's app userdata pattern on all three desktop systems. Each save is named with your Steam ID plus slot, like 123456789-slot1.save, with a .bak backup written before every save.

Watch the casing: Windows and Mac use a capital Godot folder, Linux uses lowercase godot. Logs sit in a logs subfolder with godot.log, which the developer requests for every bug report. Zip the save plus the log together when asking for help.

Where The Roottrees are Dead stores this, by platform

Windows
%APPDATA%\Godot\app_userdata\The Roottrees are Dead

Saves named <steamid>-slotN.save with .bak backups beside them. Logs in logs\godot.log. Copy .save files with the game closed for backups.

macOS
~/Library/Application Support/Godot/app_userdata/The Roottrees are Dead

Same file names as Windows. Reach it in Finder with Go to Folder; the Godot folder here uses a capital G.

Linux
~/.local/share/godot/app_userdata/The Roottrees are Dead

Same contents, but note the lowercase godot folder, which differs from Windows and Mac. Logs at logs/godot.log under the same root.

Frequently asked questions

My Roottrees save crashed. How do I recover it?

Find the matching .bak file next to your .save, delete or move the broken .save aside, then rename the .bak to .save. The game writes a backup before each save, so losses stay small.

What files do I send for a Roottrees bug report?

Attach the godot.log file from the logs subfolder plus your .save file. The dev's bug-report post lists exactly these two paths for every platform.

Notice an outdated path? Let us know.