Where Does Pixelorama Store Settings and Projects?
Pixelorama follows Godot user dirs for settings with .pxo projects wherever you save. Back up both halves together.
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Pixelorama splits into projects and prefs. Artwork saves as .pxo files wherever you choose (desktop builds prompt; web downloads), while settings, layouts, and recent-file lists live in the Godot user:// directory: %APPDATA%\Godot\app_userdata\Pixelorama on Windows, ~/.local/share/godot/app_userdata/Pixelorama on Linux, Library/Application Support equivalent on macOS. Exact leaf varies by build flags, so confirm before scripting.
That variance is the honest caveat: Godot custom user dirs rename the leaf per export, so check your install rather than trusting any single path. Exports flatten to PNG/APNG/GIF for sharing and never substitute for .pxo backups. Steam builds (app 2779170) follow the same user-dir scheme under their own compatdata when protonated.
Where Pixelorama stores this, by platform
~/.local/share/godot/app_userdata/Pixelorama
Prefs, layouts, recents in the Godot user dir. Exact leaf varies by build (app_userdata vs custom dir); confirm on your install. .pxo projects live wherever you save them, not here.
%APPDATA%\Godot\app_userdata\Pixelorama
Same role on Windows. .pxo projects save wherever chosen; exports flatten and never round-trip. Steam builds follow the same scheme inside their prefix when applicable.
Frequently asked questions
how do i back up pixelorama
Copy your .pxo project files plus the Godot user dir for Pixelorama with the app closed. Projects hold the art; the user dir holds prefs, layouts, and recent lists. One without the other restores art with stock settings or settings with no art.
save versus export in pixelorama
Choose Save for .pxo (full project, re-editable) versus Export for flat PNG/APNG/GIF output. Desktop builds ask where to save; web builds download the file. Rendered exports never round-trip back into layers.
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